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Thread Statistics | Show CCP posts - 17 post(s) |

Rengerel en Distel
Amarr Science and Industry
1404
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Posted - 2013.05.08 19:39:00 -
[1] - Quote
Archare wrote:Does this mean it will show new WH sigs as well?
Since it shows all sigs, I'd say yes.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1404
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Posted - 2013.05.08 21:02:00 -
[2] - Quote
Anyone else tried it yet? My sweeper goes around, makes fuzzy blocks appear in some spot, but doesn't find anything. I'm in a wormhole that should at least have a static, so it's not that the place is empty.
edit: nm, just took 10 minute to spawn? With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1404
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Posted - 2013.05.08 21:09:00 -
[3] - Quote
mkint wrote: OP says it'll show you where the sites are. If you're in map mode, you'll see them all in space with their rough locations. No more messing with spheres, circles, double-results. Worrying about not having a list making this too hard is the last thing to worry about. I seem to recall something about sites showing on the overview as well? Maybe from fanfest?
Can say so far, that the map doesn't show them. You have to pan your camera around to see them. A list sure would be handy.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1404
|
Posted - 2013.05.08 21:18:00 -
[4] - Quote
DJ P0N-3 wrote:So now it no longer takes probes to find out whether or not a wormhole has spawned in a system because it'll just pop up on your scanning overlay. That's an awful shame. I can't say I'm looking forward to that terrain change.
You won't know it's a wormhole if it shares the same % strength as other sigs. You will know something spawned, as long as you keep spinning your ship in space to see new ones.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1404
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Posted - 2013.05.08 21:43:00 -
[5] - Quote
Unlike on TQ, when you find a site, then go back over it, you lose the 100% lock. 1) Find a sig at 100% 2) Move the probes and scan again. 3) Site is now at < 100% and you can't warp to it.
Also, even when you have the list view allowing you to warp to a site, the overlay doesn't. It remains as an unidentified site.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1404
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Posted - 2013.05.09 05:01:00 -
[6] - Quote
Mad Crafter wrote:Cross posting cus the features cross... -I can no longer center the camera on celestials by clicking on them in the map view. This makes getting the camera to work they way I want difficult.
double clicking them as you do on TQ isn't working for you?
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1474
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Posted - 2013.05.20 16:57:00 -
[7] - Quote
CCP Fozzie wrote: We've been receiving a lot of feedback that the scanner overlay does not do enough by itself to allow easy use in systems with a very large number of sites, especially clustered sites. We agree, which is why we are going to be keeping a list of anomalies available in the probe scanner window. Anomalies will be toggleable so that they don't clutter the list when you are searching for other things, but when toggled on you will get a complete list of all anoms active in the system, similarly to the old onboard scanner but using the new probe scanner interface.
Any chance the list can be populated from the initial sweep? You see them in the sky, but the list doesn't populate until you manually scan the system.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1478
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Posted - 2013.05.22 17:54:00 -
[8] - Quote
^^ What they said, and ...
Hitting analyze without probes now gives the message: Communication to probes(s) failed
The initial population of the list doesn't populate the map view.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1478
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Posted - 2013.05.22 18:04:00 -
[9] - Quote
The list tabs (Distance, ID, Scan Group, etc.) also don't do anything when you change from ascending to descending order.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1503
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Posted - 2013.05.26 03:04:00 -
[10] - Quote
You still have to change filter settings to get the list to populate in some instances. Coming out of a wormhole, the sweeper was on, but no sigs until i changed filters. When a new WH static spawns, you also have to change filters to get it to populate to the list.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1504
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Posted - 2013.05.26 12:29:00 -
[11] - Quote
Brooks Puuntai wrote:Gladi wrote:Hi guys
Dont know if it has been mentioned, but is it intentional to get all the anomalies listed on the scanner when entering a system?
currently we have to wait for the onboard scanner to finish once we enter a system. on SiSi, when i have the scanner windows open and jump to a new system, I get all the anomalies and signatues listed even before the transition effect is done! No wait for the Overlay animation to end, ist right there.
I mean hey thats great, its easier to catch those anomalie farmers, but for them its unfair. If they keep an eye on the local they have a chance the escape now. If it stays that way, they will have a even smaller window!
I've noticed this as well, has to be a bug. For sigs it is highly exploitable since it shows sigs at a initial 10%/5% str, which is higher then if you do a spread probe scan. Not to mention they show up dotted, so can go straight to pinpoint.
Pretty sure it's not a bug. The dot from the sigs are also just like the circle on TQ when you do a 32/64AU sweep, they're no where near the actual site. The initial strength % is there to replace the DSP functionality they removed.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1504
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Posted - 2013.05.26 12:32:00 -
[12] - Quote
As of this morning's patch, I too have the overlay sweeper going on repeat at login while the menu says it's off. The 2 sigs in space show up as grey circles, and the anoms don't show up at all. Turning the overlay on and then off fixes it.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1513
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Posted - 2013.05.27 13:17:00 -
[13] - Quote
Jabba Miner wrote:CCP Habakuk wrote:CCP Habakuk wrote:... Quote:Cannot use scanner by clicking the scan button in the probe scanner window. The button appears to be grey. Not sure if this is intentional. Hope not.
This also sounds like a bug, but it is not happening for me. Could you please write a bugreport about this through the ingame bugreporting tool (F12), which should include some logs. Please also add a screenshot. Thanks. Oh sorry, I mis-read your post. The button in the probe scanner window should be grey, if you have no probes deployed. The data for the sensor overlay is updating automatically without pushing any buttons. But it does not update the list.
Yeah, would like to know if that's intentional or still a bug. Even with the overlay sweeping, the list doesn't update when there is a new sig unless you change your filters to something and back.
With the increase in shiptoasting, the Report timer needs to be shortened.
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Rengerel en Distel
Amarr Science and Industry
1513
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Posted - 2013.05.27 17:10:00 -
[14] - Quote
Still curious if it's a bug or feature that the list doesn't update until you change your filter settings. It's been repeated that the intel is instant, but it's not instant if the window doesn't update. Example: stomp your WH static, and the old sig stays on the list, and the new one doesn't show up. once you switch your filter to something else, then back, the list populates correctly.
With the increase in shiptoasting, the Report timer needs to be shortened.
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